Mar 17, 2008, 09:35 PM // 21:35
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#21
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Frost Gate Guardian
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Quote:
Originally Posted by DarkSpirit
Like he said, get EOTN. It has a lot of great PvE skills like UB.
With all these nerfing going on to balance PvP, classes like mesmers have to rely more and more on PvE skills to stay viable in HM PvE and to keep up with the other classes like necros (which ANet just loves to buff again and again).
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..... buff necros, soul reaping nerf was one of the worst nerfs ever done
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Mar 17, 2008, 09:36 PM // 21:36
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#22
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by Shuuda
Please point out where I said Rits "Suck".
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Quote:
Originally Posted by Shuuda
I wouldn't recommend Rt or A since they are both horribly balanced and won't help you.
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...GG...
12 chars.
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Mar 17, 2008, 09:39 PM // 21:39
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#23
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Nightmares Hammer
...GG...
12 chars.
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I should have made that more clear, I meant they won't help HIM in particular, as in, not help him become good at the game.
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Mar 17, 2008, 09:40 PM // 21:40
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#24
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Frost Gate Guardian
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Quote:
Originally Posted by Shuuda
I said WELL BALANCED CORE PROFESSION (Necromancers are not well balanced.)
I wouldn't recommend Rt or A since they are both horribly balanced and won't help you.
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um necros can do just about anything if u know how to use them, they can heal well, they can trap, they can tank
and in pvp areas there is alot of discrimination on pvers by pvpers and u can't deny that, if u think u can try going to ha without a r6+ title
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Mar 17, 2008, 09:42 PM // 21:42
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#25
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by Shuuda
I should have made that more clear, I meant they won't help HIM in particular, as in, not help him become good at the game.
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Because Rits aren't good... Right? If not, explain...
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Mar 17, 2008, 09:44 PM // 21:44
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#26
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Desert Nomad
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Quote:
Originally Posted by Nightmares Hammer
Because Rits aren't good... Right? If not, explain...
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A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed.
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Mar 17, 2008, 09:46 PM // 21:46
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#27
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Frost Gate Guardian
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Quote:
Originally Posted by Pyro maniac
A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed.
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every profession is flawed, if any one was perfect everyone would play that profession
it is called balance
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Mar 17, 2008, 09:49 PM // 21:49
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#28
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Actually, yes Rit's are pretty lame in some respects:
- Spirit Spamming promotes Passive play, which is boring.
- Restoration is inferior to Protection Magic + Divine Favor in nearly everyway.
- Loads of imbalanced skills, Warmongers, Ancestors Rage, Splinter Weapon for example.
- Formerly Abused by Soul Reaping.
- Channeling Magic is inferior Damage to Ele's, Warriors, and possibly Mesmers.
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Mar 17, 2008, 09:49 PM // 21:49
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#29
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by Pyro maniac
A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed.
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Not really any better than if you were playing any other profession, they all have their strengths and weaknesses.
Quote:
Originally Posted by Shuuda
Actually, yes Rit's are pretty lame in some respects:
- Spirit Spamming promotes Passive play, which is boring.
- Restoration is inferior to Protection Magic + Divine Favor in nearly everyway.
- Loads of imbalanced skills, Warmongers, Ancestors Rage, Splinter Weapon for example.
- Formerly Abused by Soul Reaping.
- Channeling Magic is inferior Damage to Ele's, Warriors, and possibly Mesmers.
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Ok! Now while you're at it, why don't you list the other professions weaknesses!! ^_^
Last edited by Nightmares Hammer; Mar 17, 2008 at 09:53 PM // 21:53..
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Mar 17, 2008, 09:54 PM // 21:54
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#30
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Nightmares Hammer
Ok! Now while you're at it, why don't you list the other professions weaknesses!! ^_^
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Sigh, you just don't understand do you? I'm trying to illustrate the fundamental flaws in Rits, that make them inferior in all their jobs than any other profession. Splinter and AR spam is the ONLY thing Rts does that was worth using in anything serious, and they were imbalanced.
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Mar 17, 2008, 09:56 PM // 21:56
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#31
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by nvmu
..... buff necros, soul reaping nerf was one of the worst nerfs ever done
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As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.
Imagine a rich brat complaining to you how small his private swimming pool is....and still demanding more tax breaks from the government....
Last edited by DarkSpirit; Mar 17, 2008 at 10:02 PM // 22:02..
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Mar 17, 2008, 09:58 PM // 21:58
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#32
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by Shuuda
Sigh, you just don't understand do you? I'm trying to illustrate the fundamental flaws in Rits, that make them inferior in all their jobs than any other profession.
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...
My point was that all professions are flawed...
GG.
(by the way, most of those "flaws" were in fact just opinions...)
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Mar 17, 2008, 10:03 PM // 22:03
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#33
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Frost Gate Guardian
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Quote:
Originally Posted by DarkSpirit
As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.
Imagine a rich brat complaining to you how small his private swimming pool is....
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lol but my point is that the sr nerf was done at 1 time, mesmers where not nerfed at one time but several times because some people must have thought that they are overpowered
then they decided to remove spirits from the effects of sr
and i am saying this as someone who uses little soul reaping in most builds due to useing 12/12/3, unless mm where sr=12
Last edited by nvmu; Mar 17, 2008 at 10:06 PM // 22:06..
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Mar 17, 2008, 10:07 PM // 22:07
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#34
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by nvmu
lol but my point is that was done at 1 time, mesmers where not nerfed at one time but several times because some people must have thought that they are overpowered
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As far as I can remember, mesmers were never considered overpowered in PvE. PUGs tend to kick them, even during Prophecies.
That said, mesmers have been having excellent reputation in PvP though, so you can tell where the mesmer nerfs were coming from.
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Mar 17, 2008, 10:08 PM // 22:08
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#35
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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I shall say this once, and once only.
None Core Profession have only ever found their way into gimmicky, or narrow, or passive builds,
Assassin:
- Sinsplit
- Lolsins
- Hero Battles
- Deadly Art Spike
Ritualists:
- Rt Spike
- Splinter/AR
- Spirit Spam
Paragon:
- Passive defence
- Paraway
- Paraspike
Dervish:
- Grenth Train
- Melandru
- Derv Spike
There is nothing else worth saying, Nightmares Hammer, you are bad at this game, and you won't understand.
Quote:
Originally Posted by DarkSpirit
As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.
Imagine a rich brat complaining to you how small his private swimming pool is....and still demanding more tax breaks from the government....
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Very true, the Soul Reaping nerf was more than justified in both PvP and PvE.
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Mar 17, 2008, 10:12 PM // 22:12
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#36
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Frost Gate Guardian
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Quote:
Originally Posted by DarkSpirit
As far as I can remember, mesmers were never considered overpowered in PvE. PUGs tend to kick them, even during Prophecies.
That said, mesmers have been having excellent reputation in PvP though, so you can tell where the mesmer nerfs were coming from.
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just one question, why do you have 2 pve mesmers
and ya you are right most mesmers are pvp because most seem to serve a role in pve that can normaly be replaced by something else, atleast to my experience of never needing mesmers
as a fact i don't even have builds made for my mesmer hero because they have never hade a vital role in pve in my experience and being a necro i can degen some1 if needed
not saying they are worthless, just in my experience a character with a primary profession as mesmer is not needed in pve
Last edited by nvmu; Mar 17, 2008 at 10:15 PM // 22:15..
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Mar 17, 2008, 10:14 PM // 22:14
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#37
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Krytan Explorer
Join Date: Dec 2007
Profession: W/
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Quote:
Originally Posted by Shuuda
Nightmares Hammer, you are bad at this game, and you won't understand.
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^ Troll.
Its funny how you didn't post any opinion on the OP, but instead just tried to turn this thread into flames.
Pathictic.
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Mar 17, 2008, 10:17 PM // 22:17
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#38
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Frost Gate Guardian
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and every class does have its niche, sad but true, and that is proboly the one good thing about ursan is that every class can use it effectivly
plz no flames as a reply to this post, but argumentive coments that serve a purpose is fine, i realize people are split on wether ursan is good or bad
and on the topic of this thread, i didn't like the faction campaign, however the skills where nice and i do like eotn and despite peoples opinons on ursan blessing it does make pve areas go faster, doa went from like an 8 hour quad run to 2 hour quad run, and uw/fow is easier to do now if you are not able to farm it
Last edited by nvmu; Mar 17, 2008 at 10:26 PM // 22:26..
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Mar 17, 2008, 10:23 PM // 22:23
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#39
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by nvmu
just one question, why do you have 2 pve mesmers
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Because I like the nature of their skills and they are more challenging to play in PvE?
Quote:
and ya you are right most mesmers are pvp because most seem to serve a role in pve that can normaly be replaced by something else, atleast to my experience of never needing mesmers
as a fact i don't even have builds made for my mesmer hero because they have never hade a vital role in pve in my experience and being a necro i can degen some1 if needed
not saying they are worthless, just in my experience a character with a primary profession as mesmer is not needed in pve
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I have a feeling Shuuda would hate you.
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Mar 17, 2008, 10:30 PM // 22:30
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#40
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Krytan Explorer
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Quote:
Originally Posted by Shuuda
I shall say this once, and once only.
None Core Profession have only ever found their way into gimmicky, or narrow, or passive builds,
Assassin:
- Sinsplit
- Lolsins
- Hero Battles
- Deadly Art Spike
Ritualists:
- Rt Spike
- Splinter/AR
- Spirit Spam
Paragon:
- Passive defence
- Paraway
- Paraspike
Dervish:
- Grenth Train
- Melandru
- Derv Spike
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IWAY
ViMWay
Bloodspike
SF Spike
Hex
Smiteballs
I'm sure theres loads i cant think of.
Edit: All of your Paragon things are basically the same thing btw.
Edit2: lol at Rit's Splinter/AR....they get 2 good skills so they are a gimmick profession.
Last edited by Terraban; Mar 17, 2008 at 10:36 PM // 22:36..
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